| Library | Module | Frames | Expand |
| intseq | ComponentPath | |
| The member identifier table that defines the location of the intersected part in the assembly that contains the UDF. | ||
| /* optional */ stringseq | InstanceNames | |
| An array of names for the new instances of parts created to represent the intersection geometry. | ||
| number | VisibilityLevel | |
| The length of the pfcComponentPath that corresponds to the visibility level of the intersected part in the assembly. If VisibilityLevel == the number of entries in the pfcComponentPath sequence, the feature is visible in the part that it intersects. If VisibilityLevel is 0, the feature is visible at the level of the assembly containing the UDF. | ||
| static pfcUDFAssemblyIntersection | Create (intseq ComponentPath, number VisibilityLevel) | |
| Creates an assembly intersection object, which is used to place a UDF programatically. | ||
| intseq | ComponentPath |
|
The member identifier table that defines the location of the intersected part in the assembly that contains the UDF. |
| /* optional */ stringseq | InstanceNames |
|
An array of names for the new instances of parts created to represent the intersection geometry. |
| number | VisibilityLevel |
|
The length of the pfcComponentPath that corresponds to the visibility level of the intersected part in the assembly. If VisibilityLevel == the number of entries in the pfcComponentPath sequence, the feature is visible in the part that it intersects. If VisibilityLevel is 0, the feature is visible at the level of the assembly containing the UDF. |
| static pfcUDFAssemblyIntersection | Create | (intseq ComponentPath, number VisibilityLevel) |
|
Creates an assembly intersection object, which is used to place a UDF programatically. Used as a component of pfcUDFCustomCreateInstructions .
|